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11
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2057
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2
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206
)
Personal Author
Box, C. J.
(28)
Morgan, Winter
(18)
Cheverton, Mark
(16)
Eliopulos, Nick
(15)
More
Topic Subject
Video games
(256)
Games
(223)
Minecraft (Game)
(163)
Friendship
(131)
Computer games
(91)
Adventure and adventurers
(76)
Schools
(75)
Science fiction
(69)
Treasure hunt (Game)
(56)
Virtual reality
(56)
Fantasy games
(47)
Game wardens
(47)
Video game characters
(41)
Zombies
(40)
Brothers and sisters
(38)
Magic
(36)
Play
(34)
Humorous stories
(31)
Monsters
(29)
Murder
(29)
Animals
(27)
Contests
(27)
Adventure stories
(25)
Internet games
(24)
Middle schools
(22)
Mystery and detective stories
(22)
Pickett, Joe (Fictitious character)
(22)
Role playing
(21)
Large type books
(20)
Pokémon (Game)
(20)
Young adult fiction
(20)
Investigation
(19)
Survival
(19)
Conduct of life
(18)
Fantasy
(18)
Sisters
(18)
Superheroes
(18)
Graphic novels
(17)
Imaginary wars and battles
(17)
Orphans
(17)
Animals, Mythical
(16)
Best friends
(16)
Dreidel (Game)
(16)
Families
(16)
Hanukkah
(16)
Imaginary places
(15)
Diary fiction
(14)
Space warfare
(14)
Stories in rhyme
(14)
Bullying
(13)
Family life
(13)
Imagination
(13)
Interpersonal relations
(13)
Supervillains
(13)
Halo (Game)
(12)
Missing persons
(12)
Puzzles
(12)
Video gamers
(12)
Ball games
(11)
Cartoons and comics
(11)
Diaries
(11)
Game shows
(11)
Hanukkah stories
(11)
Man-woman relationships
(11)
People with disabilities
(11)
Quests (Expeditions)
(11)
Secrecy
(11)
Supernatural
(11)
Blind
(10)
Fear
(10)
Fiction
(10)
Good and evil
(10)
High schools
(10)
Horror stories
(10)
Human-alien encounters
(10)
Mice
(10)
Pigs
(10)
Robots
(10)
Time travel
(10)
War
(10)
Books and reading
(9)
Computer programming
(9)
Conspiracies
(9)
Dragons
(9)
Grandmothers
(9)
Pokémon (Fictitious characters)
(9)
Teenagers
(9)
War games
(9)
Bedtime
(8)
Brothers
(8)
Cats
(8)
Computer adventure games
(8)
Cyberterrorism
(8)
Death
(8)
Extraterrestrial beings
(8)
Game reserves
(8)
Indoor games
(8)
Parent and child
(8)
Parties
(8)
Scrabble (Game)
(8)
Secrets
(8)
Tag games
(8)
Terrorism
(8)
Word games
(8)
Artificial intelligence
(7)
Board games
(7)
Card games
(7)
Circus
(7)
Competition (Psychology)
(7)
Detective and mystery stories
(7)
Dogs
(7)
Dungeons and Dragons (Game)
(7)
Escape room games
(7)
Hide-and-seek
(7)
Libraries
(7)
Moving, Household
(7)
Performing arts
(7)
Plot-your-own stories
(7)
Rabbits
(7)
Responsibility
(7)
Soldiers
(7)
Space and time
(7)
Spies
(7)
Toy and movable books
(7)
Twins
(7)
Veterans
(7)
Boarding schools
(6)
Boys
(6)
Circus performers
(6)
Computer war games
(6)
Cousins
(6)
Dating (Social customs)
(6)
Fathers and sons
(6)
Geocaching (Game)
(6)
Halloween
(6)
Heroes
(6)
Magicians
(6)
Marbles (Game objects)
(6)
Mothers and sons
(6)
Serial murderers
(6)
Swine
(6)
Television game shows
(6)
Toy making
(6)
Truth or dare (Game)
(6)
Video game designers
(6)
Wilderness areas
(6)
African Americans
(5)
Alternate reality games
(5)
Americans
(5)
Bears
(5)
Brainwashing
(5)
Bullies
(5)
Dead
(5)
Divorce
(5)
Ducks
(5)
Environmentalists
(5)
Fathers and daughters
(5)
Gamblers
(5)
Ghosts
(5)
Girls
(5)
Hackers
(5)
Highland games
(5)
Individuality
(5)
Internet
(5)
Jews
(5)
Kidnapping
(5)
Life on other planets
(5)
Mathematics
(5)
Paintball (Game)
(5)
Patients
(5)
Picture books
(5)
Pokemon (Game)
(5)
Private investigators
(5)
Prophecies
(5)
Revenge
(5)
Summer
(5)
Swindlers and swindling
(5)
Treasure hunting
(5)
Uncles
(5)
Adventure fiction
(4)
Apprentices
(4)
Arranged marriage
(4)
Augmented reality
(4)
Behavior
(4)
Blackjack (Game)
(4)
Board books
(4)
Boxcar children (Fictitious characters)
(4)
Bridge (Game)
(4)
Camping
(4)
Cancer
(4)
Chalk drawing
(4)
Children's stories
(4)
Cyberbullying
(4)
Dysfunctional families
(4)
Déjà vu
(4)
Elephants
(4)
Escapes
(4)
Fairies
(4)
Fairy tales
(4)
Family problems
(4)
Giraffe
(4)
Grief
(4)
Guessing games
(4)
Identity
(4)
Justice
(4)
Lost and found possessions
(4)
Marbles (Game)
(4)
Middle school students
(4)
Mothers and daughters
(4)
Muslims
(4)
Mystery games
(4)
Paranormal fiction
(4)
Poachers
(4)
Poaching
(4)
Pool (Game)
(4)
Pumpkin
(4)
Rescues
(4)
Risk-taking (Psychology)
(4)
Roblox (Computing platform)
(4)
Sleepovers
(4)
Social action
(4)
Space ships
(4)
Sportsmanship
(4)
Spy stories
(4)
Stories without words
(4)
Treasure hunts
(4)
Vacations
(4)
Wildlife conservation
(4)
Wolves
(4)
Aardvark
(3)
Abduction
(3)
Ability
(3)
Ambition
(3)
Amitié
(3)
Assassins
(3)
Bats
(3)
Big game hunting
(3)
Birds
(3)
Birthdays
(3)
Bounty hunters
(3)
Camps
(3)
Carnival games
(3)
Cheating
(3)
Clubs
(3)
Clue (Game)
(3)
Competition
(3)
Computer crimes
(3)
Computer programs
(3)
Computer viruses
(3)
Cooperativeness
(3)
Crimes against
(3)
Criminals
(3)
Crocodiles
(3)
Eccentrics and eccentricities
(3)
Electricity
(3)
Family secrets
(3)
Fantasy fiction
(3)
Foster children
(3)
Gangs
(3)
Genetic engineering
(3)
Goblins
(3)
Grandparent and child
(3)
Handicraft
(3)
Heart
(3)
High school graduates
(3)
History
(3)
Illustrated children's books
(3)
JUVENILE FICTION / Action & Adventure / General
(3)
JUVENILE FICTION / Media Tie-In
(3)
JUVENILE FICTION / Sports & Recreation / Games
(3)
Japanese Americans
(3)
Journalists
(3)
Kings, queens, rulers, etc
(3)
Love
(3)
Mayas
(3)
Memory
(3)
Nature
(3)
Newspapers
(3)
Olympic games
(3)
Online identities
(3)
Outdoor games
(3)
Picture books for children
(3)
Pizza
(3)
Police
(3)
Practical jokes
(3)
Princesses
(3)
Programming
(3)
Rain and rainfall
(3)
Reality television programs
(3)
Reporters and reporting
(3)
Science fiction, American
(3)
Self-reliance
(3)
Serial murders
(3)
Shared virtual environments
(3)
Single-parent families
(3)
Slackers
(3)
Sports
(3)
Squirrels
(3)
Success in business
(3)
Surgery
(3)
Teenage girls
(3)
Toys
(3)
Treasure troves
(3)
War stories
(3)
Winning and losing
(3)
Witches
(3)
Wizards
(3)
Wrecking
(3)
Adoption
(2)
Airplanes, Military
(2)
Alphabet
(2)
Among Us (Game)
(2)
Anger
(2)
Animals, Fossil
(2)
Application software
(2)
Arthur (Fictitious character : Brown)
(2)
Astronauts
(2)
Athletes
(2)
Audiobooks
(2)
Babies
(2)
Balls (Sporting goods)
(2)
Bangladeshi Americans
(2)
Baseball
(2)
Betrayal
(2)
Buried treasure
(2)
Businesswomen
(2)
Carnivals
(2)
Cat family (Mammals)
(2)
Child abuse
(2)
Christian life
(2)
Civilization
(2)
Computer software industry
(2)
Contract bridge
(2)
Cooperation
(2)
Corruption
(2)
Cyborgs
(2)
Dice games
(2)
Domestic animals
(2)
Drug traffic
(2)
Dungeons and dragons (Game)
(2)
Dystopias
(2)
Elevators
(2)
Endangered species
(2)
Fairs
(2)
Fame
(2)
Family reunions
(2)
Fantasy fiction, American
(2)
Fantasy gamers
(2)
Felidae
(2)
Finance
(2)
Fishes
(2)
Forests and forestry
(2)
Fortnite Battle Royale (Game)
(2)
Foster home care
(2)
Foxes
(2)
Frogs
(2)
Fugitives from justice
(2)
Game fowl
(2)
Geese
(2)
Ghost stories
(2)
Go (Game)
(2)
Gods
(2)
Grandfathers
(2)
Grandparents
(2)
Hacking
(2)
Hamsters
(2)
Hardy Boys (Fictitious characters)
(2)
Hares
(2)
Haunted houses
(2)
High school students
(2)
Historic buildings
(2)
Home
(2)
Horror tales, American
(2)
Hospitals
(2)
Hotels
(2)
Human-animal relationships
(2)
Hunters
(2)
Hurling (Game)
(2)
Indians of Mexico
(2)
Infants
(2)
Insects
(2)
Jellybeans
(2)
Jeux vidéo
(2)
Jewish girls
(2)
Kittens
(2)
Latkes
(2)
Leadership
(2)
Lion
(2)
Lost articles
(2)
MacPherson, Elizabeth (Fictitious character)
(2)
Magic: The Gathering (Game)
(2)
Mansions
(2)
Maps
(2)
Medical fiction
(2)
Money laundering
(2)
Moneymaking projects
(2)
Monkeys
(2)
Mother and child
(2)
Mothers
(2)
Mystery and detective fiction
(2)
Nature stories
(2)
Nightmares
(2)
Olympics
(2)
Online trolling
(2)
Outdoor recreation
(2)
Pageants
(2)
Parasites
(2)
Paternal deprivation
(2)
Pet owners
(2)
Pets
(2)
Pirates
(2)
Pizzerias
(2)
Policewomen
(2)
Prehistoric animals
(2)
Private schools
(2)
Probabilities
(2)
Puppets
(2)
Racing
(2)
Readers
(2)
Readers (Primary)
(2)
Recluses
(2)
Rescue work
(2)
Sardines (Game)
(2)
School children
(2)
Scots
(2)
Self-confidence
(2)
Sex role
(2)
Sexism
(2)
Sharing
(2)
Short stories
(2)
Short stories, American
(2)
Siblings
(2)
Snow
(2)
Space colonies
(2)
Spanish language materials
(2)
Stalking
(2)
Suspense fiction
(2)
Tarot
(2)
Tarot (Game)
(2)
Teams in the workplace
(2)
Tiger
(2)
Traffic accidents
(2)
Video arcades
(2)
Voyages and travels
(2)
Wiggin, Ender (Fictitious character)
(2)
Women forensic anthropologists
(2)
Young adult fiction, American
(2)
Young adult literature
(2)
Young women
(2)
Zoos
(2)
Abandoned buildings
(1)
Abandoned children
(1)
Accelerated Reader 5.5
(1)
Actors
(1)
Adoptees
(1)
Adventure and Adventurers
(1)
Adventure games
(1)
African American families
(1)
African American women
(1)
Afrofuturism
(1)
After-school programs
(1)
Aigles
(1)
Alcatraz Island (Calif.)
(1)
Alcoholics
(1)
Aliens
(1)
All terrain cycling
(1)
All-Star Baseball Game
(1)
Allergy
(1)
Alphabet books
(1)
Alternative histories (Fiction)
(1)
Amish
(1)
Amistad
(1)
Amusements
(1)
Amyotrophic lateral sclerosis
(1)
Anciens combattants
(1)
Angels
(1)
Angry Birds (Game)
(1)
Animal communication
(1)
Animal sounds
(1)
Animales
(1)
Anniversaries
(1)
Antiques
(1)
Antiquities
(1)
Anxiety
(1)
April Fools' Day
(1)
Art therapists
(1)
Artists' materials
(1)
Assassination
(1)
Auditions
(1)
Australian cattle dog
(1)
Australian fiction
(1)
Autism
(1)
Automobile racing
(1)
Automobile travel
(1)
Avarice
(1)
Baking
(1)
Bank robberies
(1)
Bars (Drinking establishments)
(1)
Baseball players
(1)
Baseball stories
(1)
Batman (Fictitious character)
(1)
Beaches
(1)
Bear hunting
(1)
Bed and breakfast accommodations
(1)
Bee culture
(1)
Bees
(1)
Behavior modification
(1)
Berenstain Bears (Fictitious characters)
(1)
Big game fishing
(1)
Bigamy
(1)
Bilingual books
(1)
Birthday parties
(1)
Bisexuality
(1)
Bites and stings
(1)
Block parties
(1)
Bloggers
(1)
Board books for children
(1)
Boating accidents
(1)
Bodyguards
(1)
Bombs
(1)
Books
(1)
Bookstores
(1)
Boredom
(1)
Bridge whist
(1)
Bullies and bullying
(1)
Burglary
(1)
Burns and scalds
(1)
Burrack, Sam (Fictitious character)
(1)
Cake
(1)
Camp
(1)
Card dealers
(1)
Caricatures and cartoons
(1)
Carnival
(1)
Castaways
(1)
Cell phones
(1)
Cellular telephones
(1)
Change (Psychology)
(1)
Characters
(1)
Charades
(1)
Chasse au trésor
(1)
Chestnut
(1)
Chickens
(1)
Child soldiers
(1)
Children's audiobooks
(1)
Children's stories, American
(1)
Chinese Americans
(1)
Chipmunks
(1)
Clergy
(1)
Climatology
(1)
Closed caption video recordings
(1)
Clowns
(1)
Coaching (Athletics)
(1)
Cockfighting
(1)
College stories
(1)
College students
(1)
Color
(1)
Colors
(1)
Coma
(1)
Coming of age
(1)
Competitions
(1)
Compulsive behavior
(1)
Computer programmers
(1)
Computer software
(1)
Conformity
(1)
Conkers (Game)
(1)
Conservation of natural resources
(1)
Convenience foods
(1)
Correctional personnel
(1)
Couleurs
(1)
Country life
(1)
Courage
(1)
Courtesy
(1)
Courtship
(1)
Crabs
(1)
Creative activities and seat work
(1)
Crimestoppers
(1)
Cruise ships
(1)
Cults
(1)
Curare
(1)
Curiosity
(1)
Curious George (Fictitious character)
(1)
Cyberstalking
(1)
Dance teachers
(1)
Daniel X (Fictitious character)
(1)
Daredevils
(1)
Darts (Game)
(1)
Day
(1)
Decision making
(1)
Deep diving
(1)
Deer hunting
(1)
Depression, Mental
(1)
Deserts
(1)
Diary
(1)
Diligence
(1)
Dimetrodon
(1)
Dinosaurs
(1)
Distraction (Psychology)
(1)
Documentary films
(1)
Dodgeball
(1)
Dolls
(1)
Doodling
(1)
Drama
(1)
Drone aircraft
(1)
Dwellings
(1)
Eagles
(1)
Easter
(1)
Easter stories
(1)
Ecology
(1)
Eggs
(1)
Egyptology
(1)
Electronic games
(1)
Elementary schools
(1)
Elmo (Fictitious character : Henson)
(1)
Elves
(1)
Emergency physicians
(1)
Emigration and immigration
(1)
Emotions
(1)
Employee rights
(1)
Enemies
(1)
Entertainers
(1)
Environmental protection
(1)
Etiquette
(1)
Etiquette for children and teenagers
(1)
Ex-convicts
(1)
Ex-police officers
(1)
Excuses
(1)
Experiments
(1)
Explosions
(1)
Extortion
(1)
Extreme sports
(1)
Faith
(1)
Familles
(1)
Family relationships
(1)
Fashion
(1)
Fasts and feasts
(1)
Fate and fatalism
(1)
Female friendship
(1)
Female offenders
(1)
Festivals
(1)
Fighting (Psychology)
(1)
Fishing
(1)
Flies
(1)
Foreign study
(1)
Forgotten realms (Imaginary place)
(1)
Fortune cookies
(1)
Fossils
(1)
Fraud
(1)
Friends
(1)
Friendship in adolescence
(1)
Future, The
(1)
Gambling
(1)
Game protection
(1)
Game theory
(1)
Games-
(1)
Gangsters
(1)
Gays
(1)
Geeks (Computer enthusiasts)
(1)
Gender identity
(1)
Germans
(1)
Giants
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11
The Game of Sunken Places
CD Audiobook
Anderson, M. T.
Call number:
J-BKCD AND GAM
Publisher:
New York : Random House/Listening Library, p2005.
ISBN:
030728221X :
Edition:
Library ed.
Phys. Desc.:
6 sound discs (ca. 69 min. each) : digital ; 4 3/4 in.
Location
Shelving Location
Call Number
Status
Location
Silas Bronson Library - Waterbury
Shelving Location
Juvenile Book on CD
Call Number
J-BKCD AND GAM
Status
Available
1 of 1 copy available at Bibliomation.
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12
The amazing adventures of Stampylonghead : an exciting novel based on Minecraft
Book
Call number:
J FIC MIN
Publisher:
[Place of publication not identified] : Innovate Media, [2014].
ISBN:
1505842409 (pbk.)
Phys. Desc.:
82 pages ; 23 cm.
Location
Shelving Location
Call Number
Status
Location
Beacon Falls Public Library
Shelving Location
Juvenile Fiction
Call Number
J FIC MIN
Status
Available
Location
Seymour Public Library
Shelving Location
Juvenile Paperback
Call Number
J PAPER AMAZ
Status
Available
2 of 2 copies available at Bibliomation.
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13
Surviving Herobrine : an exciting novel based on Minecraft
Book
Call number:
J FIC MIN
Publisher:
[Place of publication not identified] : Innovate Media, [2014].
ISBN:
1505842689 (pbk.)
Phys. Desc.:
74 pages ; 23 cm.
Location
Shelving Location
Call Number
Status
Location
Beacon Falls Public Library
Shelving Location
Juvenile Fiction
Call Number
J FIC MIN
Status
Available
1 of 1 copy available at Bibliomation.
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14
The amazing Minecraft adventures of Kris : an exciting novel based on Minecraft
Book
Call number:
J FIC MIN
Publisher:
[Place of publication not identified] : Innovate Media, [2014].
ISBN:
1507697759 (pbk.)
Phys. Desc.:
74 pages ; 23 cm.
Location
Shelving Location
Call Number
Status
Location
Beacon Falls Public Library
Shelving Location
Juvenile Fiction
Call Number
J FIC MIN
Status
Available
1 of 1 copy available at Bibliomation.
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15
Secret of the pink Pokémon
Book
West, Tracey 1965-
Call number:
J FIC Wes
Publisher:
New York : Scholastic, c2000.
ISBN:
0439169437 :
Phys. Desc.:
86 p. : ill. ; 20 cm.
Location
Shelving Location
Call Number
Status
Location
Beacon Falls Public Library
Shelving Location
Juvenile Fiction
Call Number
J FIC Wes
Status
Available
Location
Jonathan Trumbull Library - Lebanon
Shelving Location
Juvenile Paperback
Call Number
JPB POK Bk. 10
Status
Available
Location
Terryville Public Library
Shelving Location
Juvenile Series
Call Number
J POK (Pokemon)
Status
Available
Location
Tolland Public Library
Shelving Location
Juvenile Fiction
Call Number
J WES
Status
Checked out
3 of 4 copies available at Bibliomation.
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16
Playing war
Book
Beckwith, Kathy.
Call number:
JPC BEC
Publisher:
Gardiner, Me. : Tilbury House, 2005.
ISBN:
0884482677 (hardcover : alk. paper)
Phys. Desc.:
1 v. (unpaged) : chiefly col. ill. ; 27 cm.
Location
Shelving Location
Call Number
Status
Location
Gunn Memorial Library - Washington
Shelving Location
Juvenile Picture Book
Call Number
JPC BEC
Status
Available
Location
John P. Webster Library - West Hartford
Shelving Location
Ruth Dudley Resource Center
Call Number
RDRC CHILDREN JV 6091 .B43 2005
Status
Available
Location
Willimantic Public Library
Shelving Location
Windham Heights Learning Center
Call Number
E BEC
Status
Available
3 of 3 copies available at Bibliomation.
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17
Window fishing
Book
Dyson, DK
Popularity:
4.0 / 5.0
Call number:
J PIC DYS
Publisher:
New York : Alfred A. Knopf, 2023.
ISBN:
9780593429013
Edition:
First edition.
Phys. Desc.:
pages cm
Location
Shelving Location
Call Number
Status
Location
C.H. Booth Library - Newtown
Shelving Location
Juvenile Picture Book
Call Number
J PIC DYS
Status
Available
Location
Edith Wheeler Memorial Library - Monroe
Shelving Location
Juvenile Picture Book
Call Number
JE DYS
Status
Available
Location
North Branch - Bridgeport
Shelving Location
Juvenile Picture Book
Call Number
jj DYSON
Status
Available
Location
Ridgefield Library
Shelving Location
Juvenile Picture Book
Call Number
JPB DYSON
Status
Available
4 of 4 copies available at Bibliomation.
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18
Inside, inside, inside
Book
Meade, Holly.
Call number:
jj MEADE
Publisher:
New York : Marshall Cavendish, ©2005.
ISBN:
0761451250
Edition:
1st ed.
Phys. Desc.:
1 volume (unpaged) : color illustrations ; 23 x 29 cm
Location
Shelving Location
Call Number
Status
Location
Burroughs-Saden Main - Bridgeport
Shelving Location
Juvenile Picture Book
Call Number
jj MEADE
Status
Available
Location
C.H. Booth Library - Newtown
Shelving Location
Juvenile Picture Book
Call Number
E MEADE
Status
Available
Location
Derby Public Library
Shelving Location
Juvenile Picture Book
Call Number
J MEA
Status
Available
Location
Killingly Library
Shelving Location
Juvenile Picture Book
Call Number
jj Mea
Status
Available
Location
Milford Public Library
Shelving Location
Juvenile Picture Book
Call Number
MEADE
Status
Available
9 of 9 copies available at Bibliomation.
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19
Parasite Pig
Book
Sleator, William.
Call number:
PBK FIC SLEATOR
Publisher:
New York : Firebird, 2004.
ISBN:
0142400866
Phys. Desc.:
212 p. ; 18 cm.
Location
Shelving Location
Call Number
Status
Location
Lebanon Middle School
Shelving Location
Fiction
Call Number
PBK FIC SLEATOR
Status
Available
1 of 1 copy available at Bibliomation.
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20
Parasite Pig
Book
Sleator, William.
Call number:
J SLEA
Publisher:
New York : Dutton Children's Book, 2002.
ISBN:
0525469184
Edition:
1st ed.
Phys. Desc.:
212 p. ; 22 cm.
Location
Shelving Location
Call Number
Status
Location
Seymour Public Library
Shelving Location
Juvenile Fiction
Call Number
J SLEA
Status
Available
Location
Tolland Public Library
Shelving Location
Young Adult Fiction
Call Number
YA SLE
Status
Available
2 of 2 copies available at Bibliomation.
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Computer crimes
(3)
Computer programs
(3)
Computer viruses
(3)
Cooperativeness
(3)
Crimes against
(3)
Criminals
(3)
Crocodiles
(3)
Eccentrics and eccentricities
(3)
Electricity
(3)
Family secrets
(3)
Fantasy fiction
(3)
Foster children
(3)
Gangs
(3)
Genetic engineering
(3)
Goblins
(3)
Grandparent and child
(3)
Handicraft
(3)
Heart
(3)
High school graduates
(3)
History
(3)
Illustrated children's books
(3)
JUVENILE FICTION / Action & Adventure / General
(3)
JUVENILE FICTION / Media Tie-In
(3)
JUVENILE FICTION / Sports & Recreation / Games
(3)
Japanese Americans
(3)
Journalists
(3)
Kings, queens, rulers, etc
(3)
Love
(3)
Mayas
(3)
Memory
(3)
Nature
(3)
Newspapers
(3)
Olympic games
(3)
Online identities
(3)
Outdoor games
(3)
Picture books for children
(3)
Pizza
(3)
Police
(3)
Practical jokes
(3)
Princesses
(3)
Programming
(3)
Rain and rainfall
(3)
Reality television programs
(3)
Reporters and reporting
(3)
Science fiction, American
(3)
Self-reliance
(3)
Serial murders
(3)
Shared virtual environments
(3)
Single-parent families
(3)
Slackers
(3)
Sports
(3)
Squirrels
(3)
Success in business
(3)
Surgery
(3)
Teenage girls
(3)
Toys
(3)
Treasure troves
(3)
War stories
(3)
Winning and losing
(3)
Witches
(3)
Wizards
(3)
Wrecking
(3)
Adoption
(2)
Airplanes, Military
(2)
Alphabet
(2)
Among Us (Game)
(2)
Anger
(2)
Animals, Fossil
(2)
Application software
(2)
Arthur (Fictitious character : Brown)
(2)
Astronauts
(2)
Athletes
(2)
Audiobooks
(2)
Babies
(2)
Balls (Sporting goods)
(2)
Bangladeshi Americans
(2)
Baseball
(2)
Betrayal
(2)
Buried treasure
(2)
Businesswomen
(2)
Carnivals
(2)
Cat family (Mammals)
(2)
Child abuse
(2)
Christian life
(2)
Civilization
(2)
Computer software industry
(2)
Contract bridge
(2)
Cooperation
(2)
Corruption
(2)
Cyborgs
(2)
Dice games
(2)
Domestic animals
(2)
Drug traffic
(2)
Dungeons and dragons (Game)
(2)
Dystopias
(2)
Elevators
(2)
Endangered species
(2)
Fairs
(2)
Fame
(2)
Family reunions
(2)
Fantasy fiction, American
(2)
Fantasy gamers
(2)
Felidae
(2)
Finance
(2)
Fishes
(2)
Forests and forestry
(2)
Fortnite Battle Royale (Game)
(2)
Foster home care
(2)
Foxes
(2)
Frogs
(2)
Fugitives from justice
(2)
Game fowl
(2)
Geese
(2)
Ghost stories
(2)
Go (Game)
(2)
Gods
(2)
Grandfathers
(2)
Grandparents
(2)
Hacking
(2)
Hamsters
(2)
Hardy Boys (Fictitious characters)
(2)
Hares
(2)
Haunted houses
(2)
High school students
(2)
Historic buildings
(2)
Home
(2)
Horror tales, American
(2)
Hospitals
(2)
Hotels
(2)
Human-animal relationships
(2)
Hunters
(2)
Hurling (Game)
(2)
Indians of Mexico
(2)
Infants
(2)
Insects
(2)
Jellybeans
(2)
Jeux vidéo
(2)
Jewish girls
(2)
Kittens
(2)
Latkes
(2)
Leadership
(2)
Lion
(2)
Lost articles
(2)
MacPherson, Elizabeth (Fictitious character)
(2)
Magic: The Gathering (Game)
(2)
Mansions
(2)
Maps
(2)
Medical fiction
(2)
Money laundering
(2)
Moneymaking projects
(2)
Monkeys
(2)
Mother and child
(2)
Mothers
(2)
Mystery and detective fiction
(2)
Nature stories
(2)
Nightmares
(2)
Olympics
(2)
Online trolling
(2)
Outdoor recreation
(2)
Pageants
(2)
Parasites
(2)
Paternal deprivation
(2)
Pet owners
(2)
Pets
(2)
Pirates
(2)
Pizzerias
(2)
Policewomen
(2)
Prehistoric animals
(2)
Private schools
(2)
Probabilities
(2)
Puppets
(2)
Racing
(2)
Readers
(2)
Readers (Primary)
(2)
Recluses
(2)
Rescue work
(2)
Sardines (Game)
(2)
School children
(2)
Scots
(2)
Self-confidence
(2)
Sex role
(2)
Sexism
(2)
Sharing
(2)
Short stories
(2)
Short stories, American
(2)
Siblings
(2)
Snow
(2)
Space colonies
(2)
Spanish language materials
(2)
Stalking
(2)
Suspense fiction
(2)
Tarot
(2)
Tarot (Game)
(2)
Teams in the workplace
(2)
Tiger
(2)
Traffic accidents
(2)
Video arcades
(2)
Voyages and travels
(2)
Wiggin, Ender (Fictitious character)
(2)
Women forensic anthropologists
(2)
Young adult fiction, American
(2)
Young adult literature
(2)
Young women
(2)
Zoos
(2)
Abandoned buildings
(1)
Abandoned children
(1)
Accelerated Reader 5.5
(1)
Actors
(1)
Adoptees
(1)
Adventure and Adventurers
(1)
Adventure games
(1)
African American families
(1)
African American women
(1)
Afrofuturism
(1)
After-school programs
(1)
Aigles
(1)
Alcatraz Island (Calif.)
(1)
Alcoholics
(1)
Aliens
(1)
All terrain cycling
(1)
All-Star Baseball Game
(1)
Allergy
(1)
Alphabet books
(1)
Alternative histories (Fiction)
(1)
Amish
(1)
Amistad
(1)
Amusements
(1)
Amyotrophic lateral sclerosis
(1)
Anciens combattants
(1)
Angels
(1)
Angry Birds (Game)
(1)
Animal communication
(1)
Animal sounds
(1)
Animales
(1)
Anniversaries
(1)
Antiques
(1)
Antiquities
(1)
Anxiety
(1)
April Fools' Day
(1)
Art therapists
(1)
Artists' materials
(1)
Assassination
(1)
Auditions
(1)
Australian cattle dog
(1)
Australian fiction
(1)
Autism
(1)
Automobile racing
(1)
Automobile travel
(1)
Avarice
(1)
Baking
(1)
Bank robberies
(1)
Bars (Drinking establishments)
(1)
Baseball players
(1)
Baseball stories
(1)
Batman (Fictitious character)
(1)
Beaches
(1)
Bear hunting
(1)
Bed and breakfast accommodations
(1)
Bee culture
(1)
Bees
(1)
Behavior modification
(1)
Berenstain Bears (Fictitious characters)
(1)
Big game fishing
(1)
Bigamy
(1)
Bilingual books
(1)
Birthday parties
(1)
Bisexuality
(1)
Bites and stings
(1)
Block parties
(1)
Bloggers
(1)
Board books for children
(1)
Boating accidents
(1)
Bodyguards
(1)
Bombs
(1)
Books
(1)
Bookstores
(1)
Boredom
(1)
Bridge whist
(1)
Bullies and bullying
(1)
Burglary
(1)
Burns and scalds
(1)
Burrack, Sam (Fictitious character)
(1)
Cake
(1)
Camp
(1)
Card dealers
(1)
Caricatures and cartoons
(1)
Carnival
(1)
Castaways
(1)
Cell phones
(1)
Cellular telephones
(1)
Change (Psychology)
(1)
Characters
(1)
Charades
(1)
Chasse au trésor
(1)
Chestnut
(1)
Chickens
(1)
Child soldiers
(1)
Children's audiobooks
(1)
Children's stories, American
(1)
Chinese Americans
(1)
Chipmunks
(1)
Clergy
(1)
Climatology
(1)
Closed caption video recordings
(1)
Clowns
(1)
Coaching (Athletics)
(1)
Cockfighting
(1)
College stories
(1)
College students
(1)
Color
(1)
Colors
(1)
Coma
(1)
Coming of age
(1)
Competitions
(1)
Compulsive behavior
(1)
Computer programmers
(1)
Computer software
(1)
Conformity
(1)
Conkers (Game)
(1)
Conservation of natural resources
(1)
Convenience foods
(1)
Correctional personnel
(1)
Couleurs
(1)
Country life
(1)
Courage
(1)
Courtesy
(1)
Courtship
(1)
Crabs
(1)
Creative activities and seat work
(1)
Crimestoppers
(1)
Cruise ships
(1)
Cults
(1)
Curare
(1)
Curiosity
(1)
Curious George (Fictitious character)
(1)
Cyberstalking
(1)
Dance teachers
(1)
Daniel X (Fictitious character)
(1)
Daredevils
(1)
Darts (Game)
(1)
Day
(1)
Decision making
(1)
Deep diving
(1)
Deer hunting
(1)
Depression, Mental
(1)
Deserts
(1)
Diary
(1)
Diligence
(1)
Dimetrodon
(1)
Dinosaurs
(1)
Distraction (Psychology)
(1)
Documentary films
(1)
Dodgeball
(1)
Dolls
(1)
Doodling
(1)
Drama
(1)
Drone aircraft
(1)
Dwellings
(1)
Eagles
(1)
Easter
(1)
Easter stories
(1)
Ecology
(1)
Eggs
(1)
Egyptology
(1)
Electronic games
(1)
Elementary schools
(1)
Elmo (Fictitious character : Henson)
(1)
Elves
(1)
Emergency physicians
(1)
Emigration and immigration
(1)
Emotions
(1)
Employee rights
(1)
Enemies
(1)
Entertainers
(1)
Environmental protection
(1)
Etiquette
(1)
Etiquette for children and teenagers
(1)
Ex-convicts
(1)
Ex-police officers
(1)
Excuses
(1)
Experiments
(1)
Explosions
(1)
Extortion
(1)
Extreme sports
(1)
Faith
(1)
Familles
(1)
Family relationships
(1)
Fashion
(1)
Fasts and feasts
(1)
Fate and fatalism
(1)
Female friendship
(1)
Female offenders
(1)
Festivals
(1)
Fighting (Psychology)
(1)
Fishing
(1)
Flies
(1)
Foreign study
(1)
Forgotten realms (Imaginary place)
(1)
Fortune cookies
(1)
Fossils
(1)
Fraud
(1)
Friends
(1)
Friendship in adolescence
(1)
Future, The
(1)
Gambling
(1)
Game protection
(1)
Game theory
(1)
Games-
(1)
Gangsters
(1)
Gays
(1)
Geeks (Computer enthusiasts)
(1)
Gender identity
(1)
Germans
(1)
Giants
(1)
Gifted persons
(1)
Gifts
(1)
Global warming
(1)
Go (Game) players
(1)
Goats
(1)
God
(1)
Golem
(1)
Golf stories
(1)
Gossip
(1)
Government investigators
(1)
Grandchildren and grandparents
(1)
Granddaughters
(1)
Great powers
(1)
Greed
(1)
Greeting cards
(1)
Group games
(1)
Guitarists
(1)
Gunfights
(1)
Hallucinations and illusions
(1)
Hand-to-hand fighting
(1)
Hanukkah cooking
(1)
Haunted places
(1)
Hedgehogs
(1)
Heiresses
(1)
Helpfulness
(1)
Helping behavior
(1)
High interest-low vocabulary books
(1)
High school seniors
(1)
Hippopotamus
(1)
Holidays
(1)
Homeless persons
(1)
Honesty
(1)
Honey
(1)
Horror
(1)
Horror fiction
(1)
Household employees
(1)
Human experimentation in psychology
(1)
Humorous fiction
(1)
Hyperactive children
(1)
Identity (Psychology)
(1)
Imaginary companions
(1)
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(1)
Immigrants
(1)
Implants, Artificial
(1)
Indians of Central America
(1)
Infancy
(1)
Infatuation
(1)
Inheritance and succession
(1)
International relations
(1)
Internet games - Fiction
(1)
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(1)
Interplanetary voyages
(1)
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(1)
Investigative reporting
(1)
Islands
(1)
JUVENILE FICTION
(1)
Jewish families
(1)
Jews, Mexican
(1)
Joker (Fictitious character)
(1)
Judaism
(1)
Juegos
(1)
Juegos infantiles
(1)
Jungle animals
(1)
Junior high schools
(1)
Juvenile fiction
(1)
Kangaroos
(1)
Kelly, Jamie (Fictitious character)
(1)
Knights and knighthood
(1)
Korean American women
(1)
LGBTQ
(1)
Large print books
(1)
Leaves
(1)
Letters
(1)
Librarians
(1)
Libros bilingües
(1)
Libros de láminas
(1)
Libros móviles (Juguetes)
(1)
Life change events
(1)
Little Critter (Fictitious character)
(1)
Loneliness
(1)
Lotería (Game)
(1)
Loyalty
(1)
Luck
(1)
Magic wands
(1)
Manors
(1)
Marbles
(1)
Marine animals
(1)
Marketing research
(1)
Marlin, John (Fictitious character)
(1)
Married women
(1)
Mass media
(1)
McCue, Jiggy (Fictitious character)
(1)
Mental illness
(1)
Mentally ill
(1)
Mexican Americans
(1)
Middle-aged persons
(1)
Military education
(1)
Mines and mineral resources
(1)
Miracles
(1)
Mobile games
(1)
Mobs
(1)
Money-making projects for children
(1)
Monopoly (Game)
(1)
Mysteries & Detective Stories
(1)
Mystery fiction
(1)
Mythology, Norse
(1)
Neighborhood
(1)
Neighborhoods
(1)
Neighbors
(1)
Nineteenth century
(1)
Niños lactantes
(1)
Noise
(1)
Nose
(1)
Novels
(1)
Novels in verse
(1)
Nuclear warfare
(1)
Nursing home patients
(1)
Nursing homes
(1)
Obsessive-compulsive disorder
(1)
Obstacle racing
(1)
Olympic games (Ancient)
(1)
Online sexual predators
(1)
Oral history
(1)
Outlaws
(1)
Owls
(1)
Painting
(1)
Palestinian Arabs
(1)
Panic attacks
(1)
Paralysis
(1)
Paranoia (Game)
(1)
Parents of autistic children
(1)
Patience
(1)
Peces
(1)
Photography
(1)
Planets
(1)
Plankton
(1)
Playaway (Preloaded audio player)
(1)
Playmates
(1)
Pokemon (Fictitious characters)
(1)
Poker players
(1)
Pokémon Go (Game)
(1)
Polar bear
(1)
Police dogs
(1)
Political activists
(1)
Political activists - Fiction
(1)
Popular culture
(1)
Popularity
(1)
Power Rangers (Fictitious characters)
(1)
Precious stones
(1)
Prevention
(1)
Pride and vanity
(1)
Prisons
(1)
Problem solving
(1)
Problem youth
(1)
Production and direction
(1)
Professors
(1)
Psychic readings
(1)
Psychological games
(1)
Psychologists
(1)
Puerto Ricans
(1)
Pumpkins
(1)
Puns and punning
(1)
Quadriplegics
(1)
Rap musicians
(1)
Reading
(1)
Reference librarians
(1)
Reindeer
(1)
Rescue dogs
(1)
Retirees
(1)
Retirement communities
(1)
Rhyming games
(1)
Riddles
(1)
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(1)
Rodeos
(1)
Romanies
(1)
Runaway children
(1)
Runaways
(1)
Running races
(1)
Réalité virtuelle
(1)
Safaris
(1)
Santa Claus
(1)
Scholars
(1)
School field trips
(1)
School principals
(1)
School-age child care
(1)
Science
(1)
Science Fiction
(1)
Science fiction conventions
(1)
Science fiction games
(1)
Science projects
(1)
Scottish Americans
(1)
Secret societies
(1)
Selective mutism
(1)
Self-actualization (Psychology) in adolescence
(1)
Self-control
(1)
Self-perception
(1)
Service, Grady (Fictitious character)
(1)
Sexual orientation
(1)
Shape
(1)
Shapes
(1)
Sharks
(1)
Shipwrecks
(1)
Sick
(1)
Single mothers
(1)
Size perception
(1)
Skeleton
(1)
Soccer
(1)
Soccer stories
(1)
Social aspects
(1)
Social conditions
(1)
Social media
(1)
Social satire
(1)
Somali Americans
(1)
Sound effects books
(1)
Spiders
(1)
Spirit possession
(1)
Splat the Cat (Fictitious character)
(1)
Sports betting
(1)
Sports stories
(1)
Spring
(1)
Stage fright
(1)
Stalkers
(1)
Star Wars films
(1)
Stealing
(1)
Stepbrothers
(1)
Stilton, Geronimo (Fictitious character)
(1)
Strangers
(1)
Student newspapers and periodicals
(1)
Students
(1)
Success
(1)
Sukkot
(1)
Super Mario Bros. (Game)
(1)
Supervillians
(1)
Survival - Fiction
(1)
Suspicion
(1)
Swordplay
(1)
Talent shows
(1)
Tarzan (Fictitious character)
(1)
Teachers
(1)
Teamwork (Sports)
(1)
Technology
(1)
Teddy bears
(1)
Teenage boys
(1)
Teeth
(1)
Television producers and directors
(1)
Television programs
(1)
Testing
(1)
Textured books
(1)
Theft
(1)
Toddlers
(1)
Tombs
(1)
Tooth Fairy
(1)
Totalitarianism
(1)
Toy stores
(1)
Triangles (Interpersonal relations)
(1)
Trunks (Luggage)
(1)
Truthfulness and falsehood
(1)
Tug of war (Game)
(1)
Tétraplégiques
(1)
Undercover operations
(1)
Underwater exploration
(1)
Unicorns
(1)
Uranium mines and mining
(1)
VIdeo games
(1)
Vader, Darth (Fictitious character)
(1)
Valentine's Day
(1)
Valentine, Tony (Fictitious character)
(1)
Vegetables
(1)
Vermont
(1)
Video games industry
(1)
Video recordings for the hearing impaired
(1)
Vietnamese American women
(1)
Vigilantes
(1)
Villages
(1)
Virtual reality headsets
(1)
Viruses
(1)
Vocabulary
(1)
Warhammer (Game)
(1)
Warhammer 40,000 (Game)
(1)
Waterfowl
(1)
Weather forecasting
(1)
Whales
(1)
White supremacy movements
(1)
Wiggin, Peter (Fictitious character)
(1)
Wimpy Fart (Fictitious character)
(1)
Winnie-the-Pooh (Fictitious character)
(1)
Wit and humor, Juvenile
(1)
Women
(1)
Women bounty hunters
(1)
Women engineers
(1)
Women ex-convicts
(1)
Women heroes
(1)
Women librarians
(1)
Women physicians
(1)
Women psychics
(1)
Women video game designers
(1)
Woodchuck
(1)
World War, 1939-1945
(1)
Yeti
(1)
Zoology
(1)
eSports (Contests)
(1)
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Series Title
Gameknight999 series
(9)
Halo series
(8)
Joe Pickett novel
(8)
Minecraft
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(3)
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(2)
Peppa Pig (Fictitious character)
(2)
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