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| 03196cam a2200469Ii 4500 |
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001 | ocn898161071 |
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003 | OCoLC |
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005 | 20151111031154.0 |
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007 | ta |
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008 | 141212s2015 nyua 000 0aeng d |
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020 | | . |
‡a1476785651 |
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020 | | . |
‡a9781476785653 |
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020 | | . |
‡a1476785651 : HRD
‡c$25.99 |
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040 | | . |
‡aBTCTA
‡beng
‡cBTCTA
‡dBDX
‡dYDXCP
‡dGK8
‡dUAG
‡dCNSOA
‡erda
‡dJSE
‡dOCLCO
‡dCNCAR
‡dJQM
‡dVP@
‡dNDS
‡dILC
‡dINR
‡dBIB |
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019 | | . |
‡a898052842
‡a913517863
‡a915925955 |
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020 | | . |
‡a9781476785653
‡q(hardcover) |
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020 | | . |
‡a1476785651
‡q(hardcover) |
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050 | 1 | 4. |
‡aPN2287.D325
‡bA3 2015 |
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082 | 0 | 4. |
‡a791.4302/8092
‡aB
‡223 |
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049 | | . |
‡aBIBA |
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100 | 1 | . |
‡aDay, Felicia,
‡d1979-
‡eauthor. |
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245 | 1 | 0. |
‡aYou're never weird on the Internet (almost) :
‡ba memoir /
‡cFelicia Day ; foreword by Joss Whedon. |
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246 | 3 | . |
‡aYou are never weird on the Internet (almost) |
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250 | | . |
‡aFirst Touchstone hardcover edition. |
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264 | | 1. |
‡aNew York :
‡bTouchstone,
‡c2015. |
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300 | | . |
‡ax, 260 pages :
‡billustrations ;
‡c24 cm |
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336 | | . |
‡atext
‡2rdacontent |
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337 | | . |
‡aunmediated
‡2rdamedia |
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338 | | . |
‡avolume
‡2rdacarrier |
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505 | 0 | . |
‡aWhy I'm weird -- What avatar should I be? -- Jail bait -- Hollywood: Not a meritocracy? -- Quirky addiction = Still an addiction -- The Guild: A ruthless beginning -- Web series: A DIY journey -- We made something! #lookit -- Convention fevah -- The deletion of myself -- #GamerGate and meeeeee! -- It's been real. |
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520 | | . |
‡aThe Internet isn't all cat videos. There's also Felicia Day -- violinist, filmmaker, Internet entrepreneur, compulsive gamer, hoagie specialist, and former lonely homeschooled girl who overcame her isolated childhood to become the ruler of a new world... or at least semi-influential in the world of Internet Geeks and Goodreads book clubs. After growing up in the south where she was "homeschooled for hippie reasons", Felicia moved to Hollywood to pursue her dream of becoming an actress and was immediately typecast as a crazy cat-lady secretary. But Felicia's misadventures in Hollywood led her to produce her own web series, own her own production company, and become an Internet star. Felicia's short-ish life and her rags-to-riches rise to Internet fame launched her career as one of the most influential creators in new media. Now Felicia's strange world is filled with thoughts on creativity, video games, and a dash of mild feminist activism -- just like her memoir. Felicia's story demonstrates that everyone should embrace what makes them different and be brave enough to share it with the world, because anything is possible now -- even for a digital misfit. |
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600 | 1 | 0. |
‡aDay, Felicia,
‡d1979- |
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630 | 0 | 0. |
‡aGuild (Television program) |
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650 | | 0. |
‡aActors
‡zUnited States
‡vBiography. |
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650 | | 0. |
‡aTelevision producers and directors
‡zUnited States
‡vBiography. |
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650 | | 0. |
‡aOnline social networks. |
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650 | | 0. |
‡aHome schooling
‡vBiography. |
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650 | | 0. |
‡aFantasy games
‡vBiography. |
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650 | | 0. |
‡aGeeks (Computer enthusiasts)
‡vBiography. |
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655 | | 7. |
‡aAutobiographies.
‡2lcgft |
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938 | | . |
‡aBaker and Taylor
‡bBTCP
‡nBK0016148527 |
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938 | | . |
‡aBrodart
‡bBROD
‡n111756987 |
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938 | | . |
‡aYBP Library Services
‡bYANK
‡n12197935 |
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994 | | . |
‡aC0
‡bBIB |
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905 | | . |
‡udbsm |
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901 | | . |
‡aocn898161071
‡bSystem Local
‡c3183922
‡tbiblio
‡sOCLC |
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